Monday, November 5, 2007

7: Addiction to Second Life

One online activity that can lead to Problematic Internet Use is participating in an online phenomena known as Second Life. Second Life, created by a small boutique company in San Francisco has elements that can make it an addictive online space that can be problematic for some people. It is basically an online world where people can create avatars of themselves and hold a “second” life online. According to an internet blog about Second Life addiction, “you simply roam around, chat with people, play games, buy land, build homes, create objects you may want to sell for the local currency (Linden Dollars) and so on.” Caplan (2004) describes problematic internet use as being excessive, where people exceed their planned amount of time online, and compulsive, where people cannot control their online activity and have guilt about their lack of control. Certain people display both of these factors when they are on Second Life, qualifying it to be a problematic use of Internet.


One of the factors that makes Second Life to be addictive is that a user has to be online at all times to play the game and interact with others. Wallace explains this property of the internet as being maintenance of virtual presence, where one has to be in the virtual space to control characters or support other team members. I saw an example of this being problematic when one of my friend explained to me how his neighbor would not take care of her kids because and ignored her kid various times just to play this game. Also, I found another example of this on a Second Life blog which stated, “My wife has been staying up all night on SL. Worse, she has started lying about it…Recently she missed work to sleep all day because she was on SL all night.”


Other aspects that would make Second Life problematic is explained by Davis et. al. (2002)’s individual factors such as social comfort and diminished impulse control. Social comfort is when one uses Internet as a tool to increase one’s social network. One of the features on Second Life that exhibits this is how you can have people over and play games with them. Furthermore, diminished impulse control can be seen when some people blow off their children and jobs to spend more time on this “fantasy life”.

Caplan (2004)’s model, “suggests that lonely and depressed individuals may develop a preference for online social interaction, which, in turn, leads to negative outcomes associated with their Internet use.” (pg 625) This does hold true for Second Life as it gives individuals chance to create their own characters, displaying greater control over self presentation, and through CMC chat they can have more anonymity. If one is depressed and lonely they will hold negative perception about their social competence and Second Life gives them a chance to present themselves in an anonymous way. Moreover, this interaction can lead to a viscous cycle and present a problematic internet usage which will affect their school, life and work environment. And by reading the blog examples given above we do know that interactions on Second Life do affect real life for some people.

All in all, Second Life is a very fun but addictive tool where one can get absorbed and forget their real life. A unique property of this space is how closely it resembles real life, since people can have jobs, houses and even friends on this space. As one blogger puts it, “In the past few days, my character has bought land, designed and built a home, had guests over, gone to a strip club, gone to a dance club, bid for new land in an auction, participated in movie trivia games for Linden Dollars, and much more.” What a life!

The web address for the blog used above is:

http://elliptic.typepad.com/elliptic_blog/2004/01/second_life_add.html

9 comments:

Alyssa Ehrlich said...

Saurin—I enjoyed reading your post on Second Life and problematic Internet use (PIU). I think the whole concept of creating avatars to represent yourself in the online world relates perfectly to Caplan’s (2003) idea that lonely individuals may feel they can better express themselves online. Second Life provides users with a sense of anonymity which may allow individuals who are usually uncomfortable interacting with others feel more secure. Through their avatar individuals can present themselves however they may like, truly escaping reality. I think you made an interesting point by pinpointing that a unique property of this space is how closely it resembles real life. While other spaces may be “addictive” to individuals do to their disparity from real life, individuals may become addicted to Second Life due to the fact that they are engaging in activities that may truly occur in real-life (except in a space where they more comfortable interacting).

Robert Jerry said...

Personally, I have never used (played?) Second Life, but I think it is a perfect item relating to PIU, and your post extensively details why. Your argument relating Second Life to PIU is strengthened by citations from Caplan and real users who have experienced blatant problems with Second Life addiction. My most recent experience involving Second Life was watching an episode of “The Office”, where a character, Dwight, who had just experienced a break-up started playing Second Life obsessively. In fact, his in game character started playing the game [and this is fictional, of course] “Second Second Life” in order “to be removed even further from reality”. I am not saying “The Office” is seeing this concept through a social psychological lens, but even society and popular culture are viewing Second Life as PIU.

Katelyn McClellan said...

Saurin,

I too have recently heard of Second Life and I think it is a great example of an internet space that can lead to PIU. I have never been on it myself, however there have been several news stories about people that spend more time in their "second life" compared to their real life FTF with family and friends!

I liked that you used a blog about Second Life addiction to add to your post. It gave me a better understanding of why you chose to use it for PIU. Also, you do a good job of relating Second Life to Wallace and Davis. Virtual presence seems to definitely be a reason why people become addicted. Also Davis is relevant because individal factors may be the reason for the excessive use. Applying Wallace and Davis, in addition to Caplan furthered your point about Second Life and PIU.

Katelyn McClellan said...

Saurin,

I too have recently heard of Second Life and I think it is a great example of an internet space that can lead to PIU. I have never been on it myself, however there have been several news stories about people that spend more time in their "second life" compared to their real life FTF with family and friends!

I liked that you used a blog about Second Life addiction to add to your post. It gave me a better understanding of why you chose to use it for PIU. Also, you do a good job of relating Second Life to Wallace and Davis. Virtual presence seems to definitely be a reason why people become addicted. Also Davis is relevant because individal factors may be the reason for the excessive use. Applying Wallace and Davis, in addition to Caplan furthered your point about Second Life and PIU.

Unknown said...

Saurin - I am an SL recovering addict. I have an addictive personality - recovered from aloholism 15 years ago but always played internet games. This one took me into realms of fantasy I never imagined were possible, or interesting to me - a black lesbian dominatrix with sex slaves (I am a middle aged man). I have spent the best part of a year 4-5 hours per day online. Lost my job, kept my wife and family - barely. I do not critisize the medium - really it is my own predisposition (addiction) which led me there. I only wish to point out the dangers there are for people like me and also the apparent lack of support groups. Alcoholics Anonymous is not too hard to find if you have a drinking problem. There are few such resources available for those with online gaming addictions.

Anonymous said...

If you don't think you can get addicted to second life you are addicted your self cause people who are addicted do not in no way want to hear..Hey You are addicted to second life...That is there worst night mare !!! I know I was one...and still am...I am getting better and have not played SL in two months and I feel so much better now and I am gettting my life back in order ...Here is what happened...

One girl who was a nurse and was married and lived a normallife...Started to play WOW...And got a divorce cause she ignored her husband and childern and lost custody of them and got her nurse licensepulled cause she was staying up all night playing wow and made a hugemistake at work cause she was tired from being up all night and it cost the lady she was taking care of her life...And I said hell no not playing that game I will get sucked in...well I did fall in to and get sucked in to ...Second Life... I was with a boyfriend at the time..we lived together and was very happyI started to more and more play second life and never ever got off ...I was up all night and maybe slept 2 hours cause i wanted to get right back upand play the game...but there was NO telling me I was addicted I was not going to hear it at all...Then my BF started to see I was so in to my computer and I was completely ignoring him..and we started to fight every day...and it just got worse cause i would never get off the computer... Then Oh what happens...Mr in second life makes me feel all better and i fall in lovecause he gave me at the time what my real life BF never could cause I was to busy playing SL... And the next thing i know I am getting a bus ticket to my SL BF...and I am moving 800 miles to be with him...O.o Well that was 3 months of crazy and you never know some oneYOU NEVER KNOW SOME ONE....Truely on the internet.... So When I woke up one day and said oh my god ...WTF are you doing.... I Called my ever loving always forgiveing BF...Who welcomed me back homeunder one term...There is to be no computer in the house and I was ready thento give up online gaming... I went back home he took my face in his hands and said I love you and I forgive you...oh and one thing we have been together nine years and he is nowmy husband who i love every day for saving my life and getting me off the computer Play long enough I dont care what game it is....Your addicted...Step back and ask your self Do you want to be cured of your online addictionThen your not ready and keep on playing cause oneday you maybe able to see in your real lifewhat your online addiction is doing to you... Please dont do what i did...dont let it take every thing awaybefore you relize it has taken all from you Job...Husband....Wife.....Kids.....A real life with friends...doing things in Real life.... I am ready to say Hi my name is Constance and I am a online gaming addict....

Chady said...

I got addicted big time on Second Life, I used to play 12 hours stretch every day and up to 18 hours in weekend. Results? I lost control over myself at home and at work. When my wife was about to leave the house and things went on rage not to mention my performance at work... I had to wake up. One day, 3 months ago, I swore not to start second life during the week days at all and to play only 48 hours total in the weekend. I never broker that since then. My wife is happy, i am healthier, and I am back to good productive level at work.

Chady said...

I got addicted big time on Second Life, I used to play 12 hours stretch every day and up to 18 hours in weekend. Results? I lost control over myself at home and at work. When my wife was about to leave the house and things went on rage not to mention my performance at work... I had to wake up. One day, 3 months ago, I swore not to start second life during the week days at all and to play only 48 hours total in the weekend. I never broker that since then. My wife is happy, i am healthier, and I am back to good productive level at work.

Unknown said...

Can't say we weren't warned:
VIDEODROME-movie by Cronenberg
INFINITE JEST-novel by David Foster Wallace
THE THREE STIGMATA OF PALMER ELDRITCH-novel by Philip K. Dick